Category: Machinima Page 6 of 9

Machiniglitch, contemporary art and machinima

This year, Canada becomes my favorite destination as I will be in Vancouver next summer to curate the retro and indie games show Evolution with Malcolm Levy and…

Machinima, Creation and Networks

Last year, I began to teach at la Sorbonne a course dedicated to Creation and networks for the Master Digital Creation, under the direction of Françoise Parfait. The…

Machiniglitch: a machinima exhibit on glitches, bugs and accidents!

The word « glitch » first appeared in spaceship programmes in the USA in 1962. A computer glitch is the failure of a system, usually containing a computing…

En-jeux des images, Obsin, 2013

On the 23d October 2013 we were invited with Cédric Parizot, anthropologist, specializing in the study of the border between Cisjordany and Israel and Douglas Edric Stanley, artist…

Machinima workshop and Lecture at LEVEL ART, Agora, Wroclaw

From 13 to 15 november 2013 we are invited by Marta Klonowska from Agora in Wroclaw to held a machinima workshop in the frame of LEVEL ART, an…

Happy to be back to WJ-s for a perf/conf at les Abattoirs

Les Abattoirs, 10 october 2013, 7pm, Hall Auditorium, Toulouse I am really happy to be back on webjaying for a conference performance about games and networks. I haven’t…

Machiniglitch, ARCADE, Festival Gamerz 9, October 2013

English version Le mot glitch est apparu en 1962 pour décrire une erreur ou un dysfonctionnement dans le cadre d’un programme spatial aux Etats-Unis. Le terme s’est ensuite…

“Machinima : histoire et enjeux esthétiques” – conférence à l’ESAD Orléans

Article sur Ciclic “Une conférence donnée à l’ESAD Orléans en mars 2013 par Isabelle Arvers, commissaire d’exposition, critique d’art et artiste. Machinima [n. f.] : machine, animation, cinéma….

Publication dans De ligne en ligne : “Faites vos jeux!”

Faites vos jeux, publication dans De ligne en ligne, magazine de la Bibliothèque Publique d’Informations. Présentation du dossier sur le site de la BPI “Copier, ce n’est pas…

Atelier Machinima avec Clyde Chabot et Sébastien Rousset – Plaine St Denis

Atelier au Collège Iqbal Masih en Plaine St Denis – de janvier à avril 2013 Atelier Machinima : dialogue avec son double virtuel/ Dialog with your virtual double…

Barcelone : WebVisions Conference and workshop – June 27-29, 2013

“WebVisions returns to Europe for three days of sessions, keynotes and special events with leading web, mobile, UX, DIY and strategy experts.” I will conduct a workshop (“How…

“Embark on the future”, Workshop FabLab with DesignTheFutureNow, 5-6 april, Martigues

5 and 6 April from 13h30 to 18h30 with the association Design The Future Now Embark on the future, imagine the city of tomorrow… This series of workshops…

Digital week in Bordeaux – 25 to 31 March 2013

From 25 to 31 March 2013, the City of Bordeaux organizes the 3rd Digital Week with a series of and various events open to the general public and…

Political games at “Play again” – Exhibition in Tourcoing, 6 march to 13 july

Press review : Poptronics Popotronics (itw video) Imaginarium of Tourcoing – 6 march to 13 july 2013 I was invited by Annick Rivoire (editorial manager) and Pierre Giner…

Machinima workshop – Beauvais

Machinima workshop, Le Labo, ASCA (ASsociation Culturelle Argentine) Beauvais, 25 feb. to 1rst march 2013 This week I’m in Beauvais, conducting a machinima workshop at Le Labo, a…

Fabrique numérique Déjoue le jeu, Festival RVBN, Bron, 2012

For this workshop I proposed an artistic diversion of the video game concept into a musical instrument, an interactive work or a moving picture. After a workshop with…

Game Camp, Machinima workshop and digital café at la Maison des métallos, 8th January 2013

I am invited with Emmanuel Mayoud at la Maison des métallos to present a Game Camp which aims to help people to discover the diversity of video games…