Category: Exhibition Page 4 of 6

L’antiAtlas des frontières / The antiAtlas of borders

L’antiAtlas est une manifestation au croisement de la recherche et de l’art. Il se fixe un triple objectif : scientifique, artistique et pédagogique. À travers un dispositif transmédia,…

Digital week in Bordeaux – 25 to 31 March 2013

From 25 to 31 March 2013, the City of Bordeaux organizes the 3rd Digital Week with a series of and various events open to the general public and…

Political games at “Play again” – Exhibition in Tourcoing, 6 march to 13 july

Press review : Poptronics Popotronics (itw video) Imaginarium of Tourcoing – 6 march to 13 july 2013 I was invited by Annick Rivoire (editorial manager) and Pierre Giner…

Fabrique numérique Déjoue le jeu, Festival RVBN, Bron, 2012

For this workshop I proposed an artistic diversion of the video game concept into a musical instrument, an interactive work or a moving picture. After a workshop with…

Game Camp, Machinima workshop and digital café at la Maison des métallos, 8th January 2013

I am invited with Emmanuel Mayoud at la Maison des métallos to present a Game Camp which aims to help people to discover the diversity of video games…

“I is an other”, my first movie published on the Arte Creative platform

I is an other is my first movie, directed in Moviestorm on the invitation of Quentin Destieu, one of the organizer of the Festival Gamerz with Sylvain Huguet,…

Identity, otherness, games & machinima

ARCADE PACA, Aix-en-Provence, 19-28 October 2012 A machinima show curated for the Festival Gamerz by Isabelle Arvers By setting foot on this planet, each of us is thrown…

Curating new media in a gaming room, conference at Transmediale in 2003

I just found a conference I gave in 2003 at Transmediale in Berlin. PLAYTIME THE GAMING ROOM It was first created as a lighter option within the larger…

Call for works indie games / machinima / emotional mapping / geolocalization / digital urban devices

For the next edition of the Festival Gamerz, I am looking for machinima and indie games I am currently curating a show “On the other side of the…

Gamerz presents the IGF Pirate Kart! an indie game show in an art gallery

Art school of Aix en Provence, 21 nov. 2011 On the 21st nov. at the Art School of Aix-enProvence, Gamerz invites the audience to play to the Pirate…

Articule 3, emerging swiss creation

Press review (fr): Les Inrockuptibles Bonlieu’s National Scene Annecy, march 21 – 24 2007 Young digital swiss creation: animation, video and interactive installation This exhibition was conceived in…

When machinima talk about video games and when games reflect reality

Gamerz Festival #7 – ARCADE, Aix-en-Provence, November 2011 Machinima program, curated by Isabelle Arvers A selection of films made from video game engines or from a Game Boy…

Digital Salon, games and cinema

Maison Populaire, Montreuil, from March 14 to April 9 2011 Digital cinema and video games, an exhibition and machinima screening. Games Diversion or circuitbending are artistic reappropriation prolonging…

Game Heroes

Alcazar, Marseille, from march 8 to april 22 2011 A retrogaming exhibition by Isabelle Arvers

Game Heroes, aftershow

Game Heroes is about to end this weekend. If it was a big audience success, something surprised us : we first thought that our core audience was the generation…

Game Heroes, a playable exhibit

Game Heroes is a playable exhibit I just curated for the Library Alcazar, downtown in the center of Marseille. For this second retrogaming show – Playtime, my first…

Machinima workshop at the Studio 13/16 at the Pompidou Center

The Studio 13/16 is a new art space dedicated to teenagers at the Pompidou Center, located at the level -1. This space juste opened few months ago and…