Tag: Isabelle Arvers Page 3 of 4

Activist teaching

Last week i had my teacher’s hat… and i kept it 40 hours. I tought students in Science and Communication Networks from the University of Aix-en-provence-Marseille in Arles…

Mind Control, Lack of Entertainment creates monsters, Interaction.

Curatorial text for BANANA RAM – Ancona, Italy, 6/11 july 2004 Net.art section curated by Isabelle Arvers on http://www.bananaram.org More informations about the exhibition Interviews of the artists…

Electronic Shadow : habiter l’image

Architectes, designers, scénographes, artistes : Electronic Shadow échappe aux classifications et les hybride toutes. Ce duo, composé de l’architecte Naziha Mestaoui et du réalisateur Yacine Ait Kaci, fête…

Interviewed by Mathias Jannson, for the gamescenes blog

Game Art: Isabelle Arvers on the French Game Art scene GameScenes is conducting a series of interviews with artists, critics, curators, gallery owners operating in the field of…

RR, Antonin Fourneau

Lexique des codes culturels liés au Jeu Vidéo, 2009

[↗] read on ISSUU – Un travail éditorial d’Isabelle Arvers pour Medias Cités

Interview WJ-Spot #1

To know more about my background and about my curatorial projects here is my conference in WJ-SPOTS#1 published on Digitalarti in 2009 : Transcription in english : /…

The french democracy, Alex Chan

Je(ux) tu perds gagnes, violence, société et jeux vidéo, Digitalarti, 2009

Article publié dans MCD n°53 – lire sur Digitalarti read the article in english on Digitalarti The french democracy, Alex Chan L’industrie du jeu est liée à deux…

Neentoday

La muséographie au défi de l’immatérialité, 2007

[↗] PDF – Article sur ArtFact

Internet art, net art, and networked art in relation

[↗] lire sur ISSUU – Interview by Karen Verschooren for her MIT Thesis, 2007

Le Moi Jeux d’Isabelle Arvers – Cimaise, mars 2007

[↗] Lire sur Issuu

Entretien FLUX

Face au chaos de l’art numérique…quelques pistes de réflexion : Sept questions posées à Isabelle Arvers – FLUX, 2007 (FR) Interview par Julie Boivin Aujourd’hui, l’apparition de travaux…

8 bit : a documentary

I was interviewed during the festival High score for a documentary about 8 bit art and video games. Trailer of the documentary :

Public anémie, Servovalve

Servovalve, doseur de temps et de hasard, 2006

[↗] read on ISSUU – article pour Arcadi

Neen ou la communication entre des anges, 2006

Isabelle Arvers, Genève, 15 mars 2006 Parce que ma démarche de commissaire d’exposition est basée sur l’idée de rencontre, je relaterai ici les petites histoires de mes différentes…

Once upon a time, there was Game Time.

Curatorial text written for the exhibit Reactivate, (EN), Melbourne, Australia, october 2004 More than 40 years after the first computer game creation by hackers at the MIT, the…

Radio Days, Nicholas Clauss

“Game to play”

[↗] Article by Christy Dena in RealTime Arts about the exhibition reactivate!, Melbourne, Australia, 2004

reActivate! Game Time 1st oct/15 nov 2004 Melbourne

∏Play is not something that gives pleasure, on the contrary, it expresses a shift in reality, an unaccustomed mobility∑ Paul Verillio In an art world characterized by new…