Author: iarvers Page 12 of 15

Free diving with Carlos Coste in Bonaire

For once, here is a personal post! I am just back from the caribbean dutch island Bonaire. There I had the chance to take a one day training…

Exhibition antiAtlas of borders Part II, @ la compagnie, Marseille 13 dec. 1st march 2014

An innovative approach to the transformations of the reality and experience of borders in the 21st century. The antiAtlas of Borders presents collaborative works between hard sciences researchers,…

Machiniglitch: a machinima exhibit on glitches, bugs and accidents!

The word « glitch » first appeared in spaceship programmes in the USA in 1962. A computer glitch is the failure of a system, usually containing a computing…

En-jeux des images, Obsin, 2013

On the 23d October 2013 we were invited with Cédric Parizot, anthropologist, specializing in the study of the border between Cisjordany and Israel and Douglas Edric Stanley, artist…

Machinima workshop and Lecture at LEVEL ART, Agora, Wroclaw

From 13 to 15 november 2013 we are invited by Marta Klonowska from Agora in Wroclaw to held a machinima workshop in the frame of LEVEL ART, an…

Happy to be back to WJ-s for a perf/conf at les Abattoirs

Les Abattoirs, 10 october 2013, 7pm, Hall Auditorium, Toulouse I am really happy to be back on webjaying for a conference performance about games and networks. I haven’t…

The antiAtlas of Borders, Tapestry Museum, Aix-en-Provence, 1st Oct 3d Nov 2013

Bypassing cartography, the antiAtlas of 21st century borders (http://antiatlas.net/) program presents a new approach to the transformation and experience of land, sea, air and virtual borders. It is…

GAMES REFLEXIONS , Le Carreau, Cergy, 18 octobre, Novembre 2013

Une exposition conçue par Isabelle Arvers aidée de Pierre Corbinais de l’excellent blog Oujevipo pour la partie jeux indépendants et de Benjamin Fouquoire pour le retrogaming. GAMES REFLEXIONS…

Machiniglitch, ARCADE, Festival Gamerz 9, October 2013

English version Le mot glitch est apparu en 1962 pour décrire une erreur ou un dysfonctionnement dans le cadre d’un programme spatial aux Etats-Unis. Le terme s’est ensuite…

Talking and thinking about games

These last three days, I spent my time talking and thinking about games. I went first to Cergy, invited by Xavier Girard, the artistic director of Visages du…

Seminar on the Border Economy, IMERA, 25/26 April 2013

L’ECONOMIE DE LA FRONTIERE / THE BORDER ECONOMY Institut Méditerranéen de Recherches Avancées – IMéRA (AMU) Maison des Astronomes, 2 place Le Verrier, 13004 Marseille

Exposition Jeux rêve, Semaine Digitale, Bordeaux, mars 2013

“Games dream” refers to the essence of the video game, which moves our imagination to make us dream. Here are the dreams of nature, islands, sea and endless…

Je serai avec AJLSM présente au forum des archivistes à Angers du 20 au 22 mars 2013

Nous aurons le plaisir de vous présenter la dernière version de Pleade 3.5. RV : forum-aaf[at]pleade.com 30 clés USB avec “Pleade dedans” à gagner, lors du Forum de l’AAF…

Decoding Borders : Biometry, Drones, Data flows, ESAA, Aix en Provence, 13-14 february 2013

This research seminar will discuss the way security and technological escalation have impacted State borders over the last 20 years. It will implement a trans-disciplinary perspective by bringing…

Fabrique numérique Déjoue le jeu, Festival RVBN, Bron, 2012

For this workshop I proposed an artistic diversion of the video game concept into a musical instrument, an interactive work or a moving picture. After a workshop with…

Game Camp, Machinima workshop and digital café at la Maison des métallos, 8th January 2013

I am invited with Emmanuel Mayoud at la Maison des métallos to present a Game Camp which aims to help people to discover the diversity of video games…

Online artworks and machinimas created by students for my course “Creation and networks” at la Sorbonne

During the first semester 2012/2013, I gave a course about Creation and Networks at la Sorbonne. I was pretty amazed by the students artworks created during this course….